

It is worth noting that there is a set of special abilities, with which you can destroy different types of blocks in different quantities. Also, for getting 25,000 points or more per shot, the number of balls is saved, returning the used projectile back. When you hit the basket moving at the bottom of the screen, the number of shells does not change, so you can use shells several times.

There are 10 balls in stock, the supply of which is replenished due to the absence of hits in blocks. In terms of the gameplay, the project is almost no different from its predecessor, the player also has to shoot balls from top to bottom, gaining points for destroying elements.

The project was published in 2008 by the same studio that developed the first part of the series - PopCap Games. Peggle Nights is the sequel to the original Peggle for Mac OS.
